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Keep Mobs Angry After Death

Keep Mobs Angry After Death

Stop neutral mobs calming when their target dies

✅ Verified for Java 26.2 · Bedrock 26.32 — checked June 2026

Normally, angered neutral mobs calm down when the player who provoked them dies. Setting forgiveDeadPlayers to false keeps zombified piglins and friends furious through your respawn — the classic hardcore-piglin-farm setting.

/gamerule forgiveDeadPlayers false

How to use

  1. Open chat (T on Java, / on Bedrock).
  2. Paste the command and press Enter.
  3. Angered mobs stay hostile even after you die and respawn.
  4. Pair with universalAnger true for maximum menace.

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