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[/craft]

player_movement_check

booleanJava 26.2 only

Controls whether the server validates player movement. When false, the server accepts all position packets without speed checks — preventing false "moved too quickly" kicks from high latency, speed boosts, or custom mechanics.

Enable player_movement_check

Server checks player movement for speed exploits.

Java/gamerule player_movement_check true

Disable player_movement_check

No movement validation — players cannot be kicked for moving too fast.

Java/gamerule player_movement_check false

Default: true. Restore with /gamerule player_movement_check true

What player_movement_check does

Controls whether the server validates player movement. When false, the server accepts all position packets without speed checks — preventing false "moved too quickly" kicks from high latency, speed boosts, or custom mechanics.

player_movement_check is a Java Edition-only gamerule and is not available in Bedrock.

Related gamerules

All Gamerule commandsJava vs Bedrock guide