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players_sleeping_percentage

integerJava 26.2 & Bedrock 26.32

Controls what percentage of players must sleep to skip the night. At 0, a single player sleeping skips the night for everyone. At 100 (default), all players must sleep.

Common values

0Solo skipAny single player sleeping skips the night for the entire server.
Java/gamerule players_sleeping_percentage 0
Bedrock/gamerule playerssleepingpercentage 0
50HalfHalf the players must sleep to skip the night.
Java/gamerule players_sleeping_percentage 50
Bedrock/gamerule playerssleepingpercentage 50
100All (default)Every player on the server must be sleeping to skip the night.
Java/gamerule players_sleeping_percentage 100
Bedrock/gamerule playerssleepingpercentage 100

Bedrock uses playerssleepingpercentage (all-lowercase, no separators).

Default: 100. Restore with /gamerule players_sleeping_percentage 100

What players_sleeping_percentage does

Controls what percentage of players must sleep to skip the night. At 0, a single player sleeping skips the night for everyone. At 100 (default), all players must sleep.

Frequently asked questions

What happened to playersSleepingPercentage?
Renamed to players_sleeping_percentage in Java snapshot 25w44a. Bedrock uses /gamerule playerssleepingpercentage 0.
What happens if the value is over 100?
A value above 100 means nights would never be skipped by sleeping.

Related gamerules

All Gamerule commandsJava vs Bedrock guide