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spawn_wardens

booleanJava 26.2 only

Controls whether Wardens can spawn from Sculk Shriekers in Ancient Cities. When false, Shriekers still emit their warning effect and vibrations, but will never summon a Warden regardless of alert count.

Enable spawn_wardens

Wardens spawn after sufficient Sculk Shrieker activations — the normal Deep Dark threat.

Java/gamerule spawn_wardens true

Disable spawn_wardens

Sculk Shriekers never spawn a Warden. Ancient Cities are safe to explore freely.

Java/gamerule spawn_wardens false

Default: true. Restore with /gamerule spawn_wardens true

What spawn_wardens does

Controls whether Wardens can spawn from Sculk Shriekers in Ancient Cities. When false, Shriekers still emit their warning effect and vibrations, but will never summon a Warden regardless of alert count.

spawn_wardens is a Java Edition-only gamerule and is not available in Bedrock.

Related gamerules

All Gamerule commandsJava vs Bedrock guide