Play block › candle › break Sound Command
Copy the /playsound command for block.candle.break in Minecraft Java 26.2 and Bedrock 26.32. Commands default to the block audio channel — change the source argument if you need a different channel.
Default (nearest player)
Java
/playsound block.candle.break block @pBedrock
/playsound block.candle.break block @pSource: block. Both editions use the same syntax for /playsound.
Play for all players
Java
/playsound block.candle.break block @aBedrock
/playsound block.candle.break block @aMaster channel (always audible)
Use master if the sound isn't playing — it overrides all per-category volume settings.
Java
/playsound block.candle.break master @pBedrock
/playsound block.candle.break master @pVolume and pitch variants
Arguments after the target: x y z volume pitch. Volume 1 = full, 10 = very loud. Pitch 1 = normal, 2 = double speed, 0.5 = half speed.
Loud (×10)
/playsound block.candle.break block @p ~ ~ ~ 10 1High pitch (×2)
/playsound block.candle.break block @p ~ ~ ~ 1 2Low pitch (×0.5)
/playsound block.candle.break block @p ~ ~ ~ 1 0.5Frequently asked questions
- How do I play the block.candle.break sound in Minecraft?
- Enable cheats or use OP, open chat with T or /, and run /playsound block.candle.break block @p. The sound plays at your position for the nearest player. Change @p to @a to play it for everyone on the server.
- What is the source argument in /playsound?
- The source controls which audio channel plays the sound, matching the player's per-category volume slider. Valid sources are: master, music, record, weather, block, hostile, neutral, player, ambient, and voice. The block.candle.break sound defaults to block. Use master if you're unsure — it always plays.
- Does /playsound work on Bedrock Edition?
- Yes — the /playsound command syntax is identical on Java and Bedrock. Sound IDs are the same across editions for most standard sounds. Run the command in chat or from a command block.
- Why can't I hear the sound after running /playsound?
- Check that your block volume slider isn't muted in Sound Settings. If the sound still doesn't play, try swapping the source to master: /playsound block.candle.break master @p. Some sounds are positional and require you to be close to the target coordinates.