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projectiles_can_break_blocks

booleanJava 26.2 only

Controls whether projectiles (arrows, snowballs, tridents, etc.) can destroy certain blocks on impact — including chorus flowers, pointed dripstone, and decorated pots. Disabling preserves these blocks from accidental projectile damage.

Enable projectiles_can_break_blocks

Projectiles break appropriate blocks on impact — arrows shatter chorus flowers, tridents break pointed dripstone, etc.

Java/gamerule projectiles_can_break_blocks true

Disable projectiles_can_break_blocks

No projectile breaks any block on impact. Chorus flowers, dripstone, and decorated pots are immune to projectile damage.

Java/gamerule projectiles_can_break_blocks false

Default: true. Restore with /gamerule projectiles_can_break_blocks true

What projectiles_can_break_blocks does

Controls whether projectiles (arrows, snowballs, tridents, etc.) can destroy certain blocks on impact — including chorus flowers, pointed dripstone, and decorated pots. Disabling preserves these blocks from accidental projectile damage.

projectiles_can_break_blocks is a Java Edition-only gamerule and is not available in Bedrock.

Related gamerules

All Gamerule commandsJava vs Bedrock guide